/* Rating system designed to be used in VoIP Carriers World Copyright (C) 2012-2015 ITsysCOM This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see */ package engine import ( "encoding/json" "fmt" "regexp" "sort" "time" "github.com/cgrates/cgrates/utils" ) type ActionTrigger struct { Id string // for visual identification ThresholdType string //*min_counter, *max_counter, *min_balance, *max_balance // stats: *min_asr, *max_asr, *min_acd, *max_acd, *min_acc, *max_acc ThresholdValue float64 Recurrent bool // reset eexcuted flag each run MinSleep time.Duration // Minimum duration between two executions in case of recurrent triggers BalanceId string BalanceType string BalanceDirection string BalanceDestinationId string // filter for balance BalanceWeight float64 // filter for balance BalanceExpirationDate time.Time // filter for balance BalanceTimingTags string // filter for balance BalanceRatingSubject string // filter for balance BalanceCategory string // filter for balance BalanceSharedGroup string // filter for balance Weight float64 ActionsId string MinQueuedItems int // Trigger actions only if this number is hit (stats only) Executed bool lastExecutionTime time.Time } func (at *ActionTrigger) Execute(ub *Account, sq *StatsQueueTriggered) (err error) { // check for min sleep time if at.Recurrent && !at.lastExecutionTime.IsZero() && time.Since(at.lastExecutionTime) < at.MinSleep { return } at.lastExecutionTime = time.Now() if ub != nil && ub.Disabled { return fmt.Errorf("User %s is disabled and there are triggers in action!", ub.Id) } // does NOT need to Lock() because it is triggered from a method that took the Lock var aac Actions aac, err = accountingStorage.GetActions(at.ActionsId, false) aac.Sort() if err != nil { Logger.Err(fmt.Sprintf("Failed to get actions: %v", err)) return } at.Executed = true atLeastOneActionExecuted := false for _, a := range aac { if a.Balance == nil { a.Balance = &Balance{} } a.Balance.ExpirationDate, _ = utils.ParseDate(a.ExpirationString) actionFunction, exists := getActionFunc(a.ActionType) if !exists { Logger.Warning(fmt.Sprintf("Function type %v not available, aborting execution!", a.ActionType)) return } //go Logger.Info(fmt.Sprintf("Executing %v, %v: %v", ub, sq, a)) err = actionFunction(ub, sq, a) if err == nil { atLeastOneActionExecuted = true } } if !atLeastOneActionExecuted || at.Recurrent { at.Executed = false } if ub != nil { storageLogger.LogActionTrigger(ub.Id, RATER_SOURCE, at, aac) accountingStorage.SetAccount(ub) } return } // returns true if the field of the action timing are equeal to the non empty // fields of the action func (at *ActionTrigger) Match(a *Action) bool { if a == nil { return true } // if we have Id than we can draw an early conclusion if a.Id != "" { match, _ := regexp.MatchString(a.Id, at.Id) return match } id := a.BalanceType == "" || at.BalanceType == a.BalanceType direction := a.Direction == "" || at.BalanceDirection == a.Direction thresholdType, thresholdValue, destinationId, weight, ratingSubject, category, sharedGroup := true, true, true, true, true, true, true if a.ExtraParameters != "" { t := struct { ThresholdType string ThresholdValue float64 DestinationId string BalanceWeight float64 BalanceRatingSubject string BalanceCategory string BalanceSharedGroup string }{} json.Unmarshal([]byte(a.ExtraParameters), &t) thresholdType = t.ThresholdType == "" || at.ThresholdType == t.ThresholdType thresholdValue = t.ThresholdValue == 0 || at.ThresholdValue == t.ThresholdValue destinationId = t.DestinationId == "" || at.BalanceDestinationId == t.DestinationId weight = t.BalanceWeight == 0 || at.BalanceWeight == t.BalanceWeight ratingSubject = t.BalanceRatingSubject == "" || at.BalanceRatingSubject == t.BalanceRatingSubject category = t.BalanceCategory == "" || at.BalanceCategory == t.BalanceCategory sharedGroup = t.BalanceSharedGroup == "" || at.BalanceSharedGroup == t.BalanceSharedGroup } return id && direction && thresholdType && thresholdValue && destinationId && weight && ratingSubject && category && sharedGroup } // Structure to store actions according to weight type ActionTriggerPriotityList []*ActionTrigger func (atpl ActionTriggerPriotityList) Len() int { return len(atpl) } func (atpl ActionTriggerPriotityList) Swap(i, j int) { atpl[i], atpl[j] = atpl[j], atpl[i] } func (atpl ActionTriggerPriotityList) Less(i, j int) bool { return atpl[i].Weight < atpl[j].Weight } func (atpl ActionTriggerPriotityList) Sort() { sort.Sort(atpl) }