/* Real-time Online/Offline Charging System (OCS) for Telecom & ISP environments Copyright (C) ITsysCOM GmbH This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see */ package engine import ( "encoding/json" "fmt" "sort" "time" "github.com/cgrates/cgrates/config" "github.com/cgrates/cgrates/utils" ) type ActionTrigger struct { ID string // original csv tag UniqueID string // individual id ThresholdType string //*min_event_counter, *max_event_counter, *min_balance_counter, *max_balance_counter, *min_balance, *max_balance, *balance_expired // stats: *min_asr, *max_asr, *min_acd, *max_acd, *min_tcd, *max_tcd, *min_acc, *max_acc, *min_tcc, *max_tcc, *min_ddc, *max_ddc ThresholdValue float64 Recurrent bool // reset excuted flag each run MinSleep time.Duration // Minimum duration between two executions in case of recurrent triggers ExpirationDate time.Time ActivationDate time.Time //BalanceType string // *monetary/*voice etc Balance *BalanceFilter Weight float64 ActionsID string MinQueuedItems int // Trigger actions only if this number is hit (stats only) Executed bool LastExecutionTime time.Time } func (at *ActionTrigger) Execute(ub *Account) (err error) { // check for min sleep time if at.Recurrent && !at.LastExecutionTime.IsZero() && time.Since(at.LastExecutionTime) < at.MinSleep { return } at.LastExecutionTime = time.Now() if ub != nil && ub.Disabled { return fmt.Errorf("User %s is disabled and there are triggers in action!", ub.ID) } // does NOT need to Lock() because it is triggered from a method that took the Lock var aac Actions aac, err = dm.GetActions(at.ActionsID, false, utils.NonTransactional) if err != nil { utils.Logger.Err(fmt.Sprintf("Failed to get actions: %v", err)) return } aac.Sort() at.Executed = true transactionFailed := false removeAccountActionFound := false for _, a := range aac { // check action filter if len(a.Filter) > 0 { matched, err := ub.matchActionFilter(a.Filter) if err != nil { return err } if !matched { continue } } if a.Balance == nil { a.Balance = &BalanceFilter{} } if a.ExpirationString != "" { // if it's *unlimited then it has to be zero time' if expDate, parseErr := utils.ParseTimeDetectLayout(a.ExpirationString, config.CgrConfig().GeneralCfg().DefaultTimezone); parseErr == nil { a.Balance.ExpirationDate = &time.Time{} *a.Balance.ExpirationDate = expDate } } actionFunction, exists := getActionFunc(a.ActionType) if !exists { utils.Logger.Err(fmt.Sprintf("Function type %v not available, aborting execution!", a.ActionType)) transactionFailed = false break } //go utils.Logger.Info(fmt.Sprintf("Executing %v, %v: %v", ub, sq, a)) if err := actionFunction(ub, a, aac, nil); err != nil { utils.Logger.Err(fmt.Sprintf("Error executing action %s: %v!", a.ActionType, err)) transactionFailed = false break } if a.ActionType == utils.REMOVE_ACCOUNT { removeAccountActionFound = true } } if transactionFailed || at.Recurrent { at.Executed = false } if !transactionFailed && ub != nil && !removeAccountActionFound { dm.DataDB().SetAccount(ub) } return } // returns true if the field of the action timing are equeal to the non empty // fields of the action func (at *ActionTrigger) Match(a *Action) bool { if a == nil || a.Balance == nil { return true } if a.Balance.Type != nil && a.Balance.GetType() != at.Balance.GetType() { return false } thresholdType := true // by default we consider that we don't have ExtraParameters if a.ExtraParameters != "" { t := struct { GroupID string UniqueID string ThresholdType string }{} json.Unmarshal([]byte(a.ExtraParameters), &t) // check Ids first if t.GroupID != "" { return at.ID == t.GroupID } if t.UniqueID != "" { return at.UniqueID == t.UniqueID } thresholdType = t.ThresholdType == "" || at.ThresholdType == t.ThresholdType } return thresholdType && at.Balance.CreateBalance().MatchFilter(a.Balance, false, false) } func (at *ActionTrigger) CreateBalance() *Balance { b := at.Balance.CreateBalance() b.ID = at.UniqueID return b } // makes a shallow copy of the receiver func (at *ActionTrigger) Clone() *ActionTrigger { if at == nil { return nil } return &ActionTrigger{ ID: at.ID, UniqueID: at.UniqueID, ThresholdType: at.ThresholdType, ThresholdValue: at.ThresholdValue, Recurrent: at.Recurrent, MinSleep: at.MinSleep, ExpirationDate: at.ExpirationDate, ActivationDate: at.ActivationDate, Weight: at.Weight, ActionsID: at.ActionsID, MinQueuedItems: at.MinQueuedItems, Executed: at.Executed, LastExecutionTime: at.LastExecutionTime, Balance: at.Balance.Clone(), } } func (at *ActionTrigger) Equals(oat *ActionTrigger) bool { // ids only return at.ID == oat.ID && at.UniqueID == oat.UniqueID } func (at *ActionTrigger) IsActive(t time.Time) bool { return at.ActivationDate.IsZero() || t.After(at.ActivationDate) } func (at *ActionTrigger) IsExpired(t time.Time) bool { return !at.ExpirationDate.IsZero() && t.After(at.ExpirationDate) } // Structure to store actions according to weight type ActionTriggers []*ActionTrigger func (atpl ActionTriggers) Len() int { return len(atpl) } func (atpl ActionTriggers) Swap(i, j int) { atpl[i], atpl[j] = atpl[j], atpl[i] } //we need higher weights earlyer in the list func (atpl ActionTriggers) Less(j, i int) bool { return atpl[i].Weight < atpl[j].Weight } func (atpl ActionTriggers) Sort() { sort.Sort(atpl) } func (atpl ActionTriggers) Clone() ActionTriggers { if atpl == nil { return nil } clone := make(ActionTriggers, len(atpl)) for i, at := range atpl { clone[i] = at.Clone() } return clone }