mirror of
https://github.com/cgrates/cgrates.git
synced 2026-02-11 18:16:24 +05:00
175 lines
4.4 KiB
Go
175 lines
4.4 KiB
Go
/*
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Real-time Online/Offline Charging System (OCS) for Telecom & ISP environments
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Copyright (C) ITsysCOM GmbH
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package scheduler
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import (
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"fmt"
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"sort"
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"sync"
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"time"
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"github.com/cgrates/cgrates/engine"
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"github.com/cgrates/cgrates/utils"
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)
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type Scheduler struct {
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sync.RWMutex
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queue engine.ActionTimingPriorityList
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timer *time.Timer
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restartLoop chan bool
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storage engine.RatingStorage
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schedulerStarted bool
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}
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func NewScheduler(storage engine.RatingStorage) *Scheduler {
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s := &Scheduler{
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restartLoop: make(chan bool),
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storage: storage,
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}
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s.Reload()
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return s
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}
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func (s *Scheduler) Loop() {
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s.schedulerStarted = true
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for {
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if !s.schedulerStarted { // shutdown requested
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break
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}
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for len(s.queue) == 0 { //hang here if empty
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<-s.restartLoop
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}
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utils.Logger.Info(fmt.Sprintf("<Scheduler> Scheduler queue length: %v", len(s.queue)))
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s.Lock()
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a0 := s.queue[0]
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utils.Logger.Info(fmt.Sprintf("<Scheduler> Action: %s", a0.ActionsID))
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now := time.Now()
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start := a0.GetNextStartTime(now)
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if start.Equal(now) || start.Before(now) {
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go a0.Execute()
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// if after execute the next start time is in the past then
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// do not add it to the queue
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a0.ResetStartTimeCache()
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now = time.Now().Add(time.Second)
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start = a0.GetNextStartTime(now)
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if start.Before(now) {
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s.queue = s.queue[1:]
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} else {
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s.queue = append(s.queue, a0)
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s.queue = s.queue[1:]
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sort.Sort(s.queue)
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}
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s.Unlock()
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} else {
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s.Unlock()
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d := a0.GetNextStartTime(now).Sub(now)
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utils.Logger.Info(fmt.Sprintf("<Scheduler> Time to next action (%s): %v", a0.ActionsID, d))
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s.timer = time.NewTimer(d)
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select {
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case <-s.timer.C:
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// timer has expired
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utils.Logger.Info(fmt.Sprintf("<Scheduler> Time for action on %s", a0.ActionsID))
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case <-s.restartLoop:
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// nothing to do, just continue the loop
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}
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}
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}
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}
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func (s *Scheduler) Reload() {
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s.loadActionPlans()
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s.restart()
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}
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func (s *Scheduler) loadActionPlans() {
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s.Lock()
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defer s.Unlock()
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// limit the number of concurrent tasks
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limit := make(chan bool, 10)
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// execute existing tasks
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for {
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task, err := s.storage.PopTask()
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if err != nil || task == nil {
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break
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}
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limit <- true
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go func() {
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utils.Logger.Info(fmt.Sprintf("<Scheduler> executing task %s on account %s", task.ActionsID, task.AccountID))
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task.Execute()
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<-limit
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}()
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}
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actionPlans, err := s.storage.GetAllActionPlans()
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if err != nil && err != utils.ErrNotFound {
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utils.Logger.Warning(fmt.Sprintf("<Scheduler> Cannot get action plans: %v", err))
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}
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utils.Logger.Info(fmt.Sprintf("<Scheduler> processing %d action plans", len(actionPlans)))
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// recreate the queue
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s.queue = engine.ActionTimingPriorityList{}
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for _, actionPlan := range actionPlans {
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if actionPlan == nil {
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continue
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}
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for _, at := range actionPlan.ActionTimings {
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if at.Timing == nil {
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utils.Logger.Warning(fmt.Sprintf("<Scheduler> Nil timing on action plan: %+v, discarding!", at))
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continue
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}
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if at.IsASAP() {
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continue
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}
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now := time.Now()
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if at.GetNextStartTime(now).Before(now) {
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// the task is obsolete, do not add it to the queue
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continue
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}
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at.SetAccountIDs(actionPlan.AccountIDs) // copy the accounts
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at.SetActionPlanID(actionPlan.Id)
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s.queue = append(s.queue, at)
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}
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}
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sort.Sort(s.queue)
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utils.Logger.Info(fmt.Sprintf("<Scheduler> queued %d action plans", len(s.queue)))
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}
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func (s *Scheduler) restart() {
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if s.schedulerStarted {
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s.restartLoop <- true
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}
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if s.timer != nil {
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s.timer.Stop()
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}
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}
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func (s *Scheduler) GetQueue() (queue engine.ActionTimingPriorityList) {
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s.RLock()
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utils.Clone(s.queue, &queue)
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defer s.RUnlock()
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return queue
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}
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func (s *Scheduler) Shutdown() {
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s.schedulerStarted = false // disable loop on next run
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s.restartLoop <- true // cancel waiting tasks
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if s.timer != nil {
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s.timer.Stop()
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}
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}
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