mirror of
https://github.com/cgrates/cgrates.git
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237 lines
6.6 KiB
Go
237 lines
6.6 KiB
Go
/*
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Real-time Online/Offline Charging System (OCS) for Telecom & ISP environments
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Copyright (C) ITsysCOM GmbH
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package services
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import (
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"strings"
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"sync"
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"github.com/cgrates/birpc"
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"github.com/cgrates/birpc/context"
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"github.com/cgrates/cgrates/apis"
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"github.com/cgrates/cgrates/config"
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"github.com/cgrates/cgrates/cores"
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"github.com/cgrates/cgrates/dispatchers"
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"github.com/cgrates/cgrates/engine"
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"github.com/cgrates/cgrates/utils"
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)
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// NewDispatcherService returns the Dispatcher Service
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func NewDispatcherService(cfg *config.CGRConfig, dm *DataDBService,
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cacheS *CacheService, filterSChan chan *engine.FilterS,
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server *cores.Server, internalChan chan birpc.ClientConnector,
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connMgr *engine.ConnManager, anz *AnalyzerService,
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srvDep map[string]*sync.WaitGroup) *DispatcherService {
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return &DispatcherService{
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connChan: internalChan,
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cfg: cfg,
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dm: dm,
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cacheS: cacheS,
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filterSChan: filterSChan,
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server: server,
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connMgr: connMgr,
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anz: anz,
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srvDep: srvDep,
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srvsReload: make(map[string]chan struct{}),
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}
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}
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// DispatcherService implements Service interface
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type DispatcherService struct {
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sync.RWMutex
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cfg *config.CGRConfig
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dm *DataDBService
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cacheS *CacheService
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filterSChan chan *engine.FilterS
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server *cores.Server
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connMgr *engine.ConnManager
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dspS *dispatchers.DispatcherService
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connChan chan birpc.ClientConnector
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anz *AnalyzerService
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srvDep map[string]*sync.WaitGroup
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srvsReload map[string]chan struct{}
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}
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// Start should handle the sercive start
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func (dspS *DispatcherService) Start(ctx *context.Context, _ context.CancelFunc) (err error) {
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if dspS.IsRunning() {
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return utils.ErrServiceAlreadyRunning
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}
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utils.Logger.Info("Starting CGRateS DispatcherS service.")
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if err = dspS.cacheS.WaitToPrecache(ctx,
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utils.CacheDispatcherProfiles,
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utils.CacheDispatcherHosts,
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utils.CacheDispatcherFilterIndexes); err != nil {
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return
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}
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var filterS *engine.FilterS
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if filterS, err = waitForFilterS(ctx, dspS.filterSChan); err != nil {
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return
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}
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var datadb *engine.DataManager
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if datadb, err = dspS.dm.WaitForDM(ctx); err != nil {
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return
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}
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dspS.Lock()
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defer dspS.Unlock()
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dspS.dspS = dispatchers.NewDispatcherService(datadb, dspS.cfg, filterS, dspS.connMgr)
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dspS.unregisterAllDispatchedSubsystems() // unregister all rpc services that can be dispatched
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srv, _ := birpc.NewService(apis.NewDispatcherSv1(dspS.dspS), "", false)
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dspS.server.RpcRegister(srv)
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attrsv1, _ := birpc.NewServiceWithMethodsRename(dspS.dspS, utils.AttributeSv1, true, func(oldFn string) (newFn string) {
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if strings.HasPrefix(oldFn, utils.AttributeSv1) {
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return strings.TrimPrefix(oldFn, utils.AttributeSv1)
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}
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return
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})
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dspS.server.RpcRegisterName(utils.AttributeSv1, attrsv1)
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// for the moment we dispable Apier through dispatcher
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// until we figured out a better sollution in case of gob server
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// dspS.server.SetDispatched()
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/*
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dspS.server.RpcRegisterName(utils.ThresholdSv1,
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v1.NewDispatcherThresholdSv1(dspS.dspS))
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dspS.server.RpcRegisterName(utils.StatSv1,
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v1.NewDispatcherStatSv1(dspS.dspS))
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dspS.server.RpcRegisterName(utils.ResourceSv1,
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v1.NewDispatcherResourceSv1(dspS.dspS))
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dspS.server.RpcRegisterName(utils.RouteSv1,
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v1.NewDispatcherRouteSv1(dspS.dspS))
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dspS.server.RpcRegisterName(utils.AttributeSv1,
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v1.NewDispatcherAttributeSv1(dspS.dspS))
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dspS.server.RpcRegisterName(utils.SessionSv1,
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v1.NewDispatcherSessionSv1(dspS.dspS))
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dspS.server.RpcRegisterName(utils.ChargerSv1,
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v1.NewDispatcherChargerSv1(dspS.dspS))
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dspS.server.RpcRegisterName(utils.CacheSv1,
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v1.NewDispatcherCacheSv1(dspS.dspS))
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dspS.server.RpcRegisterName(utils.GuardianSv1,
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v1.NewDispatcherGuardianSv1(dspS.dspS))
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dspS.server.RpcRegisterName(utils.CDRsV1,
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v1.NewDispatcherSCDRsV1(dspS.dspS))
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dspS.server.RpcRegisterName(utils.ConfigSv1,
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v1.NewDispatcherConfigSv1(dspS.dspS))
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dspS.server.RpcRegisterName(utils.CoreSv1,
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v1.NewDispatcherCoreSv1(dspS.dspS))
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dspS.server.RpcRegisterName(utils.ReplicatorSv1,
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v1.NewDispatcherReplicatorSv1(dspS.dspS))
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dspS.server.RpcRegisterName(utils.CDRsV2,
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v2.NewDispatcherSCDRsV2(dspS.dspS))
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dspS.server.RpcRegisterName(utils.RateSv1,
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v1.NewDispatcherRateSv1(dspS.dspS))
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dspS.server.RpcRegisterName(utils.ActionSv1,
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v1.NewDispatcherActionSv1(dspS.dspS))
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dspS.server.RpcRegisterName(utils.AccountSv1,
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v1.NewDispatcherAccountSv1(dspS.dspS))
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*/
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dspS.connChan <- dspS.anz.GetInternalCodec(srv, utils.DispatcherS)
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return
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}
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// Reload handles the change of config
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func (dspS *DispatcherService) Reload(*context.Context, context.CancelFunc) (err error) {
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return // for the momment nothing to reload
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}
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// Shutdown stops the service
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func (dspS *DispatcherService) Shutdown() (err error) {
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dspS.Lock()
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defer dspS.Unlock()
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dspS.dspS.Shutdown()
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dspS.dspS = nil
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<-dspS.connChan
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dspS.server.RpcUnregisterName(utils.DispatcherSv1)
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dspS.server.RpcUnregisterName(utils.AttributeSv1)
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dspS.unregisterAllDispatchedSubsystems()
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dspS.sync()
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return
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}
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// IsRunning returns if the service is running
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func (dspS *DispatcherService) IsRunning() bool {
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dspS.RLock()
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defer dspS.RUnlock()
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return dspS != nil && dspS.dspS != nil
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}
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// ServiceName returns the service name
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func (dspS *DispatcherService) ServiceName() string {
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return utils.DispatcherS
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}
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// ShouldRun returns if the service should be running
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func (dspS *DispatcherService) ShouldRun() bool {
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return dspS.cfg.DispatcherSCfg().Enabled
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}
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func (dspS *DispatcherService) unregisterAllDispatchedSubsystems() {
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dspS.server.RpcUnregisterName(utils.AttributeSv1)
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}
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func (dspS *DispatcherService) RegisterShutdownChan(subsys string) (c chan struct{}) {
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c = make(chan struct{})
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dspS.Lock()
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dspS.srvsReload[subsys] = c
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dspS.Unlock()
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return
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}
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func (dspS *DispatcherService) UnregisterShutdownChan(subsys string) {
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dspS.Lock()
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if dspS.srvsReload[subsys] != nil {
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close(dspS.srvsReload[subsys])
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}
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delete(dspS.srvsReload, subsys)
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dspS.Unlock()
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}
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func (dspS *DispatcherService) sync() {
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for _, c := range dspS.srvsReload {
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c <- struct{}{}
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}
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}
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