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162 lines
5.6 KiB
Go
162 lines
5.6 KiB
Go
/*
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Rating system designed to be used in VoIP Carriers World
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Copyright (C) 2012-2015 ITsysCOM
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package engine
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import (
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"encoding/json"
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"fmt"
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"regexp"
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"sort"
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"strings"
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"time"
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"github.com/cgrates/cgrates/utils"
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)
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type ActionTrigger struct {
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Id string // for visual identification
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ThresholdType string //*min_counter, *max_counter, *min_balance, *max_balance
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// stats: *min_asr, *max_asr, *min_acd, *max_acd, *min_tcd, *max_tcd, *min_acc, *max_acc, *min_tcc, *max_tcc
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ThresholdValue float64
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Recurrent bool // reset eexcuted flag each run
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MinSleep time.Duration // Minimum duration between two executions in case of recurrent triggers
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BalanceId string
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BalanceType string
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BalanceDirection string
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BalanceDestinationIds string // filter for balance
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BalanceWeight float64 // filter for balance
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BalanceExpirationDate time.Time // filter for balance
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BalanceTimingTags string // filter for balance
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BalanceRatingSubject string // filter for balance
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BalanceCategory string // filter for balance
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BalanceSharedGroup string // filter for balance
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Weight float64
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ActionsId string
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MinQueuedItems int // Trigger actions only if this number is hit (stats only)
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Executed bool
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lastExecutionTime time.Time
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}
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func (at *ActionTrigger) Execute(ub *Account, sq *StatsQueueTriggered) (err error) {
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// check for min sleep time
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if at.Recurrent && !at.lastExecutionTime.IsZero() && time.Since(at.lastExecutionTime) < at.MinSleep {
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return
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}
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at.lastExecutionTime = time.Now()
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if ub != nil && ub.Disabled {
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return fmt.Errorf("User %s is disabled and there are triggers in action!", ub.Id)
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}
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// does NOT need to Lock() because it is triggered from a method that took the Lock
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var aac Actions
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aac, err = ratingStorage.GetActions(at.ActionsId, false)
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aac.Sort()
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if err != nil {
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Logger.Err(fmt.Sprintf("Failed to get actions: %v", err))
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return
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}
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at.Executed = true
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atLeastOneActionExecuted := false
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for _, a := range aac {
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if a.Balance == nil {
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a.Balance = &Balance{}
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}
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a.Balance.ExpirationDate, _ = utils.ParseDate(a.ExpirationString)
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actionFunction, exists := getActionFunc(a.ActionType)
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if !exists {
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Logger.Warning(fmt.Sprintf("Function type %v not available, aborting execution!", a.ActionType))
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return
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}
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//go Logger.Info(fmt.Sprintf("Executing %v, %v: %v", ub, sq, a))
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err = actionFunction(ub, sq, a, aac)
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if err == nil {
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atLeastOneActionExecuted = true
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}
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}
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if !atLeastOneActionExecuted || at.Recurrent {
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at.Executed = false
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}
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if ub != nil {
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storageLogger.LogActionTrigger(ub.Id, utils.RATER_SOURCE, at, aac)
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accountingStorage.SetAccount(ub)
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}
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return
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}
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// returns true if the field of the action timing are equeal to the non empty
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// fields of the action
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func (at *ActionTrigger) Match(a *Action) bool {
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if a == nil {
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return true
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}
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// if we have Id than we can draw an early conclusion
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if a.Id != "" {
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match, _ := regexp.MatchString(a.Id, at.Id)
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return match
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}
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id := a.BalanceType == "" || at.BalanceType == a.BalanceType
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direction := a.Direction == "" || at.BalanceDirection == a.Direction
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thresholdType, thresholdValue, destinationId, weight, ratingSubject, category, sharedGroup := true, true, true, true, true, true, true
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if a.ExtraParameters != "" {
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t := struct {
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ThresholdType string
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ThresholdValue float64
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DestinationId string
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BalanceWeight float64
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BalanceRatingSubject string
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BalanceCategory string
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BalanceSharedGroup string
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}{}
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json.Unmarshal([]byte(a.ExtraParameters), &t)
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thresholdType = t.ThresholdType == "" || at.ThresholdType == t.ThresholdType
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thresholdValue = t.ThresholdValue == 0 || at.ThresholdValue == t.ThresholdValue
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destinationId = t.DestinationId == "" || strings.Contains(at.BalanceDestinationIds, t.DestinationId)
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weight = t.BalanceWeight == 0 || at.BalanceWeight == t.BalanceWeight
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ratingSubject = t.BalanceRatingSubject == "" || at.BalanceRatingSubject == t.BalanceRatingSubject
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category = t.BalanceCategory == "" || at.BalanceCategory == t.BalanceCategory
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sharedGroup = t.BalanceSharedGroup == "" || at.BalanceSharedGroup == t.BalanceSharedGroup
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}
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return id && direction && thresholdType && thresholdValue && destinationId && weight && ratingSubject && category && sharedGroup
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}
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func (at *ActionTrigger) sortDestinationIds() string {
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destIds := strings.Split(at.BalanceDestinationIds, utils.INFIELD_SEP)
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sort.StringSlice(destIds).Sort()
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return strings.Join(destIds, utils.INFIELD_SEP)
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}
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// Structure to store actions according to weight
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type ActionTriggerPriotityList []*ActionTrigger
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func (atpl ActionTriggerPriotityList) Len() int {
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return len(atpl)
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}
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func (atpl ActionTriggerPriotityList) Swap(i, j int) {
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atpl[i], atpl[j] = atpl[j], atpl[i]
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}
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//we need higher weights earlyer in the list
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func (atpl ActionTriggerPriotityList) Less(j, i int) bool {
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return atpl[i].Weight < atpl[j].Weight
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}
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func (atpl ActionTriggerPriotityList) Sort() {
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sort.Sort(atpl)
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}
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