Files
cgrates/servmanager/servmanager.go
ionutboangiu 712aeb0d4a Revise StateDeps implementation
Now tracks states by passing around an empty struct as a signal to
states defined on the service, as opposed to signal state changes by
closing the channel. This makes sure services can only be in one
state at once and allows for multiple state changes which were not
possible before.
2025-02-07 13:23:59 +01:00

349 lines
11 KiB
Go

/*
Real-time Online/Offline Charging System (OCS) for Telecom & ISP environments
Copyright (C) ITsysCOM GmbH
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package servmanager
import (
"fmt"
"slices"
"sync"
"github.com/cgrates/birpc/context"
"github.com/cgrates/cgrates/config"
"github.com/cgrates/cgrates/utils"
)
// NewServiceManager returns a service manager
func NewServiceManager(shdWg *sync.WaitGroup, cfg *config.CGRConfig, registry *ServiceRegistry,
services []Service) (sM *ServiceManager) {
sM = &ServiceManager{
cfg: cfg,
registry: registry,
shdWg: shdWg,
rldChan: cfg.GetReloadChan(),
}
sM.registry.Register(services...)
return
}
// ServiceManager handles service management ran by the engine
type ServiceManager struct {
sync.RWMutex // lock access to any shared data
cfg *config.CGRConfig
registry *ServiceRegistry // index here the services for accessing them by their IDs
shdWg *sync.WaitGroup // list of shutdown items
rldChan <-chan string // reload signals come over this channelc
}
// StartServices starts all enabled services
func (m *ServiceManager) StartServices(shutdown *utils.SyncedChan) {
go m.handleReload(shutdown)
for _, svc := range m.registry.List() {
// TODO: verify if service state check is needed. It should
// be redundant since ServManager manages all services and this
// runs only at startup
if svc.ShouldRun() && State(svc) == utils.StateServiceDOWN {
m.shdWg.Add(1)
go func() {
if err := svc.Start(shutdown, m.registry); err != nil {
utils.Logger.Err(fmt.Sprintf("<%s> failed to start <%s> service: %v", utils.ServiceManager, svc.ServiceName(), err))
shutdown.CloseOnce()
}
MustSetState(svc, utils.StateServiceUP)
utils.Logger.Info(fmt.Sprintf("<%s> started <%s> service", utils.ServiceManager, svc.ServiceName()))
}()
}
}
// startServer()
}
func (m *ServiceManager) handleReload(shutdown *utils.SyncedChan) {
var serviceID string
for {
select {
case <-shutdown.Done():
m.ShutdownServices()
return
case serviceID = <-m.rldChan:
}
go m.reloadService(serviceID, shutdown)
// handle RPC server
}
}
func (m *ServiceManager) reloadService(id string, shutdown *utils.SyncedChan) (err error) {
svc := m.registry.Lookup(id)
// Consider services in pending states (not up/down) to be up. This assumes
// Start/Reload/Shutdown functions are handled synchronously.
isUp := State(svc) != utils.StateServiceDOWN
if svc.ShouldRun() {
if isUp {
if err = svc.Reload(shutdown, m.registry); err != nil {
utils.Logger.Err(fmt.Sprintf("<%s> failed to reload <%s> service: %v", utils.ServiceManager, svc.ServiceName(), err))
shutdown.CloseOnce()
return // stop if we encounter an error
}
utils.Logger.Info(fmt.Sprintf("<%s> reloaded <%s> service", utils.ServiceManager, svc.ServiceName()))
} else {
m.shdWg.Add(1)
if err = svc.Start(shutdown, m.registry); err != nil {
utils.Logger.Err(fmt.Sprintf("<%s> failed to start <%s> serivce: %v", utils.ServiceManager, svc.ServiceName(), err))
shutdown.CloseOnce()
return // stop if we encounter an error
}
MustSetState(svc, utils.StateServiceUP)
utils.Logger.Info(fmt.Sprintf("<%s> started <%s> service", utils.ServiceManager, svc.ServiceName()))
}
} else if isUp {
if err = svc.Shutdown(m.registry); err != nil {
utils.Logger.Err(fmt.Sprintf("<%s> failed to shut down <%s> service: %v", utils.ServiceManager, svc.ServiceName(), err))
shutdown.CloseOnce()
}
MustSetState(svc, utils.StateServiceDOWN)
utils.Logger.Info(fmt.Sprintf("<%s> stopped <%s> service", utils.ServiceManager, svc.ServiceName()))
m.shdWg.Done()
}
return
}
// ShutdownServices will stop all services
func (m *ServiceManager) ShutdownServices() {
for _, svc := range m.registry.List() {
if State(svc) != utils.StateServiceDOWN {
go func() {
defer m.shdWg.Done()
if err := svc.Shutdown(m.registry); err != nil {
utils.Logger.Err(fmt.Sprintf("<%s> failed to shut down <%s> service: %v",
utils.ServiceManager, svc.ServiceName(), err))
return
}
MustSetState(svc, utils.StateServiceDOWN)
utils.Logger.Info(fmt.Sprintf("<%s> stopped <%s> service", utils.ServiceManager, svc.ServiceName()))
}()
}
}
}
// Service interface that describes what functions should a service implement
type Service interface {
// Start should handle the service start
Start(*utils.SyncedChan, *ServiceRegistry) error
// Reload handles the change of config
Reload(*utils.SyncedChan, *ServiceRegistry) error
// Shutdown stops the service
Shutdown(*ServiceRegistry) error
// ShouldRun returns if the service should be running
ShouldRun() bool
// ServiceName returns the service name
ServiceName() string
// StateChan returns the channel for specific state subscription
StateChan(stateID string) chan struct{}
}
// ArgsServiceID are passed to Start/Stop/Status RPC methods
type ArgsServiceID struct {
ServiceID string
APIOpts map[string]any
}
// V1StartService starts a service with ID
func (m *ServiceManager) V1StartService(ctx *context.Context, args *ArgsServiceID, reply *string) (err error) {
err = toggleService(args.ServiceID, true, m)
if err != nil {
return
}
*reply = utils.OK
return
}
// V1StopService shuts-down a service with ID
func (m *ServiceManager) V1StopService(ctx *context.Context, args *ArgsServiceID, reply *string) (err error) {
err = toggleService(args.ServiceID, false, m)
if err != nil {
return
}
*reply = utils.OK
return
}
// V1ServiceStatus returns the service status
func (m *ServiceManager) V1ServiceStatus(ctx *context.Context, args *ArgsServiceID, reply *string) error {
m.RLock()
defer m.RUnlock()
svc := m.registry.Lookup(args.ServiceID)
if svc == nil {
return utils.ErrUnsupportedServiceID
}
if IsServiceInState(svc, utils.StateServiceUP) {
*reply = utils.RunningCaps
} else {
*reply = utils.StoppedCaps
}
return nil
}
// GetConfig returns the Configuration
func (m *ServiceManager) GetConfig() *config.CGRConfig {
m.RLock()
defer m.RUnlock()
return m.cfg
}
func toggleService(id string, status bool, srvMngr *ServiceManager) (err error) {
srvMngr.Lock()
defer srvMngr.Unlock()
switch id {
case utils.AccountS:
srvMngr.cfg.AccountSCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.ActionS:
srvMngr.cfg.ActionSCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.AdminS:
srvMngr.cfg.AdminSCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.AnalyzerS:
srvMngr.cfg.AnalyzerSCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.AttributeS:
srvMngr.cfg.AttributeSCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.CDRServer:
srvMngr.cfg.CdrsCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.ChargerS:
srvMngr.cfg.ChargerSCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.EEs:
srvMngr.cfg.EEsCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.EFs:
srvMngr.cfg.EFsCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.ERs:
srvMngr.cfg.ERsCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
// case utils.LoaderS:
// srvMngr.cfg.LoaderCfg()[0].Enabled = status
// srvMngr.cfg.GetReloadChan() <- serviceID
case utils.RateS:
srvMngr.cfg.RateSCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.TrendS:
srvMngr.cfg.TrendSCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.RankingS:
srvMngr.cfg.RankingSCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.ResourceS:
srvMngr.cfg.ResourceSCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.RouteS:
srvMngr.cfg.RouteSCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.SessionS:
srvMngr.cfg.SessionSCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.StatS:
srvMngr.cfg.StatSCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.ThresholdS:
srvMngr.cfg.ThresholdSCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.TPeS:
srvMngr.cfg.TpeSCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.AsteriskAgent:
srvMngr.cfg.AsteriskAgentCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.DiameterAgent:
srvMngr.cfg.DiameterAgentCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.DNSAgent:
srvMngr.cfg.DNSAgentCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.FreeSWITCHAgent:
srvMngr.cfg.FsAgentCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.KamailioAgent:
srvMngr.cfg.KamAgentCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.RadiusAgent:
srvMngr.cfg.RadiusAgentCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
case utils.SIPAgent:
srvMngr.cfg.SIPAgentCfg().Enabled = status
srvMngr.cfg.GetReloadChan() <- id
default:
err = utils.ErrUnsupportedServiceID
}
return
}
// IsServiceInState performs a non-blocking check to determine if a service is in the specified state.
func IsServiceInState(svc Service, state string) bool {
select {
case <-svc.StateChan(state):
return true
default:
return false
}
}
// MustSetState changes a service's state, panicking if it fails.
func MustSetState(svc Service, state string) {
if err := SetState(svc, state); err != nil {
panic(err)
}
}
// SetServiceState moves the state signal to a new valid state.
// Returns an error if the state is invalid or if no current state was found.
func SetState(svc Service, state string) error {
if !slices.Contains([]string{utils.StateServiceUP, utils.StateServiceDOWN}, state) {
return fmt.Errorf("invalid service state: %q", state)
}
select {
case <-svc.StateChan(utils.StateServiceUP):
case <-svc.StateChan(utils.StateServiceDOWN):
default:
return fmt.Errorf("service %q in undefined state", svc.ServiceName())
}
svc.StateChan(state) <- struct{}{}
return nil
}
// State returns the current state of a service by checking which channel holds
// the state signal. Returns empty string if no valid state is found.
func State(svc Service) string {
select {
case <-svc.StateChan(utils.StateServiceUP):
svc.StateChan(utils.StateServiceUP) <- struct{}{}
return utils.StateServiceUP
case <-svc.StateChan(utils.StateServiceDOWN):
svc.StateChan(utils.StateServiceDOWN) <- struct{}{}
return utils.StateServiceDOWN
default:
return ""
}
}