mirror of
https://github.com/cgrates/cgrates.git
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198 lines
4.8 KiB
Go
198 lines
4.8 KiB
Go
/*
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Rating system designed to be used in VoIP Carriers World
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Copyright (C) 2012 Radu Ioan Fericean
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package timespans
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import (
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"log"
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"sort"
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"strconv"
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"strings"
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)
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/*
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Structure to be filled for each tariff plan with the bonus value for received calls minutes.
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*/
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type Action struct {
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ActionType string
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BalanceId string
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Units float64
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Weight float64
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MinuteBucket *MinuteBucket
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}
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type actionTypeFunc func(*UserBalance, *Action) error
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var (
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actionTypeFuncMap = map[string]actionTypeFunc{
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"LOG": logAction,
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"RESET_TRIGGERS": resetTriggersAction,
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"SET_POSTPAID": setPostpaidAction,
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"RESET_POSTPAID": resetPostpaidAction,
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"SET_PREPAID": setPrepaidAction,
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"RESET_PREPAID": resetPrepaidAction,
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"TOPUP_RESET": topupResetAction,
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"TOPUP": topupAction,
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"DEBIT": debitAction,
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"RESET_COUNTERS": resetCountersAction,
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}
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)
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func logAction(ub *UserBalance, a *Action) (err error) {
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log.Printf("%v %v %v", a.BalanceId, a.Units, a.MinuteBucket)
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return
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}
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func resetTriggersAction(ub *UserBalance, a *Action) (err error) {
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ub.resetActionTriggers()
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return
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}
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func setPostpaidAction(ub *UserBalance, a *Action) (err error) {
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ub.Type = UB_TYPE_POSTPAID
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return
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}
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func resetPostpaidAction(ub *UserBalance, a *Action) (err error) {
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genericReset(ub)
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return setPostpaidAction(ub, a)
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}
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func setPrepaidAction(ub *UserBalance, a *Action) (err error) {
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ub.Type = UB_TYPE_PREPAID
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return
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}
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func resetPrepaidAction(ub *UserBalance, a *Action) (err error) {
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genericReset(ub)
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return setPrepaidAction(ub, a)
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}
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func topupResetAction(ub *UserBalance, a *Action) (err error) {
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if a.BalanceId == MINUTES {
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ub.MinuteBuckets = make([]*MinuteBucket, 0)
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} else {
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ub.BalanceMap[a.BalanceId] = 0
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}
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genericMakeNegative(a)
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genericDebit(ub, a)
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return
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}
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func topupAction(ub *UserBalance, a *Action) (err error) {
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genericMakeNegative(a)
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genericDebit(ub, a)
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return
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}
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func debitAction(ub *UserBalance, a *Action) (err error) {
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return genericDebit(ub, a)
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}
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func resetCountersAction(ub *UserBalance, a *Action) (err error) {
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ub.UnitCounters = make([]*UnitsCounter, 0)
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uc := &UnitsCounter{BalanceId: MINUTES}
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uc.initMinuteBuckets(ub.ActionTriggers)
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ub.UnitCounters = append(ub.UnitCounters, uc)
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return
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}
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func genericMakeNegative(a *Action) {
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a.Units = -a.Units
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if a.MinuteBucket != nil {
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a.MinuteBucket.Seconds = -a.MinuteBucket.Seconds
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}
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}
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func genericDebit(ub *UserBalance, a *Action) (err error) {
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if ub.BalanceMap == nil {
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ub.BalanceMap = make(map[string]float64)
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}
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switch a.BalanceId {
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case CREDIT:
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ub.debitBalance(CREDIT, a.Units, false)
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case SMS:
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ub.debitBalance(SMS, a.Units, false)
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case MINUTES:
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ub.debitMinuteBucket(a.MinuteBucket)
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case TRAFFIC:
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ub.debitBalance(TRAFFIC, a.Units, false)
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case TRAFFIC_TIME:
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ub.debitBalance(TRAFFIC_TIME, a.Units, false)
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}
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return
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}
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func genericReset(ub *UserBalance) {
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for k, _ := range ub.BalanceMap {
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ub.BalanceMap[k] = 0
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}
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ub.MinuteBuckets = make([]*MinuteBucket, 0)
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ub.UnitCounters = make([]*UnitsCounter, 0)
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ub.resetActionTriggers()
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}
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// Structure to store actions according to weight
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type ActionPriotityList []*Action
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func (apl ActionPriotityList) Len() int {
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return len(apl)
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}
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func (apl ActionPriotityList) Swap(i, j int) {
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apl[i], apl[j] = apl[j], apl[i]
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}
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func (apl ActionPriotityList) Less(i, j int) bool {
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return apl[i].Weight < apl[j].Weight
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}
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func (apl ActionPriotityList) Sort() {
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sort.Sort(apl)
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}
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/*
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Serializes the action for the storage. Used for key-value storages.
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*/
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func (a *Action) store() (result string) {
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result += a.ActionType + "|"
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result += a.BalanceId + "|"
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result += strconv.FormatFloat(a.Units, 'f', -1, 64) + "|"
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result += strconv.FormatFloat(a.Weight, 'f', -1, 64)
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if a.MinuteBucket != nil {
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result += "|"
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result += a.MinuteBucket.store()
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}
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return
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}
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/*
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De-serializes the action for the storage. Used for key-value storages.
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*/
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func (a *Action) restore(input string) {
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elements := strings.Split(input, "|")
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a.ActionType = elements[0]
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a.BalanceId = elements[1]
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a.Units, _ = strconv.ParseFloat(elements[2], 64)
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a.Weight, _ = strconv.ParseFloat(elements[3], 64)
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if len(elements) == 5 {
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a.MinuteBucket = &MinuteBucket{}
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a.MinuteBucket.restore(elements[4])
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}
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}
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