Files
cgrates/engine/resources.go
2017-08-10 23:30:59 +02:00

344 lines
9.7 KiB
Go
Executable File

/*
Real-time Online/Offline Charging System (OCS) for Telecom & ISP environments
Copyright (C) ITsysCOM GmbH
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package engine
import (
"fmt"
"reflect"
"sort"
"sync"
"time"
"github.com/cgrates/cgrates/config"
"github.com/cgrates/cgrates/utils"
"github.com/cgrates/rpcclient"
)
// ResourceUsage represents an usage counted
type ResourceUsage struct {
ID string // Unique identifier of this ResourceUsage, Eg: FreeSWITCH UUID
ExpiryTime time.Time
Units float64 // Number of units used
}
// isActive checks ExpiryTime at some time
func (ru *ResourceUsage) isActive(atTime time.Time) bool {
return ru.ExpiryTime.IsZero() || ru.ExpiryTime.Sub(atTime) > 0
}
// ResourceCfg represents the user configuration for the resource
type ResourceCfg struct {
ID string // identifier of this resource
Filters []*RequestFilter // filters for the request
ActivationInterval *utils.ActivationInterval // time when this resource becomes active and expires
UsageTTL time.Duration // expire the usage after this duration
Limit float64 // limit value
AllocationMessage string // message returned by the winning resource on allocation
Blocker bool // blocker flag to stop processing on filters matched
Stored bool
Weight float64 // Weight to sort the resources
Thresholds []string // Thresholds to check after changing Limit
}
// StoredResourceUsages is stored on demand into dataDB
type StoredResourceUsages map[string]*ResourceUsage
func NewResource(rCfg *ResourceCfg) *Resource {
return &Resource{rCfg: rCfg,
usages: make(map[string]*ResourceUsage)}
}
// Resource represents a resource in the system
type Resource struct {
sync.RWMutex
rCfg *ResourceCfg
usages map[string]*ResourceUsage
ttlUsages []*ResourceUsage // used to speed up expirying of the usages
tUsage *float64 // sum of all usages
dirty bool // the usages were modified, needs save
}
// removeExpiredUnits removes units which are expired
func (r *Resource) removeExpiredUnits() {
var firstActive int
r.RLock()
for _, rv := range r.ttlUsages {
if rv.isActive(time.Now()) {
break
}
firstActive += 1
}
r.RUnlock()
if firstActive == 0 {
return
}
r.Lock()
for _, ru := range r.ttlUsages[:firstActive] {
delete(r.usages, ru.ID)
*r.tUsage -= ru.Units
ru = nil // empty it so we avoid memleak
}
r.ttlUsages = r.ttlUsages[firstActive:]
r.Unlock()
}
// totalUsage returns the sum of all usage units
func (r *Resource) totalUsage() float64 {
if r.tUsage == nil {
var tu float64
for _, ru := range r.usages {
tu += ru.Units
}
r.tUsage = &tu
}
return *r.tUsage
}
// recordUsage records a new usage
func (r *Resource) recordUsage(ru *ResourceUsage) (err error) {
if _, hasID := r.usages[ru.ID]; hasID {
return fmt.Errorf("Duplicate resource usage with id: %s", ru.ID)
}
r.usages[ru.ID] = ru
*r.tUsage += ru.Units
return
}
// clearUsage clears the usage for an ID
func (r *Resource) clearUsage(ruID string) error {
ru, hasIt := r.usages[ruID]
if !hasIt {
return fmt.Errorf("Cannot find usage record with id: %s", ruID)
}
delete(r.usages, ru.ID)
*r.tUsage -= ru.Units
return nil
}
// Resources is an ordered list of Resources based on Weight
type Resources []*Resource
// sort based on Weight
func (rs Resources) Sort() {
sort.Slice(rs, func(i, j int) bool { return rs[i].rCfg.Weight > rs[j].rCfg.Weight })
}
// recordUsage will record the usage in all the resource limits, failing back on errors
func (rs Resources) recordUsage(ru *ResourceUsage) (err error) {
var nonReservedIdx int // index of first resource not reserved
for _, r := range rs {
if err = r.recordUsage(ru); err != nil {
utils.Logger.Warning(fmt.Sprintf("<ResourceLimits>, err: %s", err.Error()))
break
}
nonReservedIdx += 1
}
if err != nil {
for _, r := range rs[:nonReservedIdx] {
r.clearUsage(ru.ID) // best effort
}
}
return
}
// clearUsage gives back the units to the pool
func (rs Resources) clearUsage(ruID string) (err error) {
for _, r := range rs {
if errClear := r.clearUsage(ruID); errClear != nil {
utils.Logger.Warning(fmt.Sprintf("<ResourceLimits>, err: %s", errClear.Error()))
err = errClear
}
}
return
}
// AllocateResource attempts allocating resources for a *ResourceUsage
// simulates on dryRun
// returns utils.ErrResourceUnavailable if allocation is not possible
func (rs Resources) AllocateResource(ru *ResourceUsage, dryRun bool) (alcMessage string, err error) {
if len(rs) == 0 {
return utils.META_NONE, nil
}
// lock resources so we can safely take decisions, need all to be locked before proceeding
for _, r := range rs {
if dryRun { // dryRun only needs read
r.RLock()
defer r.RUnlock()
} else {
r.Lock()
defer r.Unlock()
}
}
// Simulate resource usage
for _, r := range rs {
if r.rCfg.Limit >= r.totalUsage()+ru.Units {
if alcMessage == "" {
alcMessage = r.rCfg.AllocationMessage
}
if alcMessage == "" { // rl.AllocationMessage is not populated
alcMessage = r.rCfg.ID
}
}
}
if alcMessage == "" {
return "", utils.ErrResourceUnavailable
}
if dryRun {
return
}
err = rs.recordUsage(ru)
return
}
// Pas the config as a whole so we can ask access concurrently
func NewResourceService(cfg *config.CGRConfig, dataDB DataDB,
statS rpcclient.RpcClientConnection) (*ResourceService, error) {
if statS != nil && reflect.ValueOf(statS).IsNil() {
statS = nil
}
return &ResourceService{dataDB: dataDB, statS: statS}, nil
}
// ResourceService is the service handling channel limits
type ResourceService struct {
dataDB DataDB // So we can load the data in cache and index it
statS rpcclient.RpcClientConnection
}
// Called to start the service
func (rS *ResourceService) ListenAndServe() error {
return nil
}
// Called to shutdown the service
func (rS *ResourceService) ServiceShutdown() error {
return nil
}
// matchingResourcesForEvent returns ordered list of matching resources which are active by the time of the call
func (rS *ResourceService) matchingResourcesForEvent(
ev map[string]interface{}) (rs Resources, err error) {
matchingResources := make(map[string]*Resource)
rlIDs, err := matchingItemIDsForEvent(ev, rS.dataDB, utils.ResourceLimitsIndex)
if err != nil {
return nil, err
}
for resName := range rlIDs {
rCfg, err := rS.dataDB.GetResourceCfg(resName, false, utils.NonTransactional)
if err != nil {
if err == utils.ErrNotFound {
continue
}
return nil, err
}
if rCfg.ActivationInterval != nil &&
!rCfg.ActivationInterval.IsActiveAtTime(time.Now()) { // not active
continue
}
passAllFilters := true
for _, fltr := range rCfg.Filters {
if pass, err := fltr.Pass(ev, "", rS.statS); err != nil {
return nil, utils.NewErrServerError(err)
} else if !pass {
passAllFilters = false
continue
}
}
if !passAllFilters {
continue
}
matchingResources[rCfg.ID] = NewResource(rCfg) // Cannot save it here since we could have errors after and resource will remain unused
}
// All good, convert from Map to Slice so we can sort
rs = make(Resources, len(matchingResources))
i := 0
for _, r := range matchingResources {
rs[i] = r
i++
}
rs.Sort()
for i, r := range rs {
if r.rCfg.Blocker {
rs = rs[:i+1]
}
}
return
}
// V1ResourcesForEvent returns active resource limits matching the event
func (rS *ResourceService) V1ResourcesForEvent(ev map[string]interface{},
reply *[]*ResourceCfg) error {
matchingRLForEv, err := rS.matchingResourcesForEvent(ev)
if err != nil {
return utils.NewErrServerError(err)
}
if len(matchingRLForEv) == 0 {
return utils.ErrNotFound
}
for _, r := range matchingRLForEv {
*reply = append(*reply, r.rCfg)
}
return nil
}
// V1AllowUsage queries service to find if an Usage is allowed
func (rS *ResourceService) V1AllowUsage(args utils.AttrRLsResourceUsage,
allow *bool) (err error) {
mtcRLs, err := rS.matchingResourcesForEvent(args.Event)
if err != nil {
return utils.NewErrServerError(err)
}
if _, err = mtcRLs.AllocateResource(
&ResourceUsage{ID: args.UsageID,
Units: args.Units}, true); err != nil {
if err == utils.ErrResourceUnavailable {
return // not error but still not allowed
}
return utils.NewErrServerError(err)
}
*allow = true
return
}
// V1AllocateResource is called when a resource needs allocation
func (rS *ResourceService) V1AllocateResource(args utils.AttrRLsResourceUsage, reply *string) (err error) {
mtcRLs, err := rS.matchingResourcesForEvent(args.Event)
if err != nil {
return utils.NewErrServerError(err)
}
if alcMsg, err := mtcRLs.AllocateResource(
&ResourceUsage{ID: args.UsageID,
Units: args.Units}, false); err != nil {
return err
} else {
*reply = alcMsg
}
return
}
// V1ReleaseResource is called when we need to clear an allocation
func (rS *ResourceService) V1ReleaseResource(attrs utils.AttrRLsResourceUsage, reply *string) (err error) {
mtcRLs, err := rS.matchingResourcesForEvent(attrs.Event)
if err != nil {
return utils.NewErrServerError(err)
}
mtcRLs.clearUsage(attrs.UsageID)
*reply = utils.OK
return nil
}