adding time.Sleep in dispatcher tests

This commit is contained in:
gezimbll
2024-05-29 05:51:50 -04:00
committed by Dan Christian Bogos
parent 6b530e94b7
commit b9fcf8b24e
2 changed files with 3 additions and 0 deletions

View File

@@ -96,6 +96,7 @@ func (d *testDispatcher) stopEngine(t *testing.T) {
if err := exec.Command("kill", "-9", pid).Run(); err != nil {
t.Fatalf("Error at stop engine:%v\n", err)
}
time.Sleep(200 * time.Millisecond)
// // if err := d.cmd.Process.Kill(); err != nil {
// // t.Fatalf("Error at stop engine:%v\n", err)
// }

View File

@@ -24,6 +24,7 @@ package dispatchers
import (
"fmt"
"testing"
"time"
"github.com/cgrates/cgrates/utils"
)
@@ -159,6 +160,7 @@ func testDspResponderShutdown(t *testing.T) {
} else if reply != "Done!" {
t.Errorf("Received: %s", utils.ToJSON(reply))
}
time.Sleep(200 * time.Millisecond)
if err := dispEngine.RPC.Call(utils.CoreSv1Status, &ev, &statusReply); err != nil {
t.Error(err)
} else if statusReply[utils.NodeID] != "ALL2" {