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89 lines
2.0 KiB
Go
89 lines
2.0 KiB
Go
// Simple RPC client balancer
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package balancer2go
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import (
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"sync"
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)
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// The main balancer type
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type Balancer struct {
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sync.RWMutex
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clients map[string]Worker
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balancerChannel chan Worker
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}
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// Interface for RPC clients
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type Worker interface {
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Call(serviceMethod string, args interface{}, reply interface{}) error
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Close() error
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}
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// Constructor for RateList holding one slice for addreses and one slice for connections.
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func NewBalancer() *Balancer {
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r := &Balancer{clients: make(map[string]Worker), balancerChannel: make(chan Worker)} // leaving both slices to nil
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go func() {
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for {
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if len(r.clients) > 0 {
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for _, c := range r.clients {
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r.balancerChannel <- c
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}
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} else {
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r.balancerChannel <- nil
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}
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}
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}()
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return r
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}
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// Adds a client to the two internal map.
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func (bl *Balancer) AddClient(address string, client Worker) {
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bl.Lock()
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defer bl.Unlock()
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bl.clients[address] = client
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return
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}
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// Removes a client from the map locking the readers and reseting the balancer index.
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func (bl *Balancer) RemoveClient(address string) {
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bl.Lock()
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defer bl.Unlock()
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delete(bl.clients, address)
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<-bl.balancerChannel
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}
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// Returns a client for the specifed address.
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func (bl *Balancer) GetClient(address string) (c Worker, exists bool) {
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bl.RLock()
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defer bl.RUnlock()
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c, exists = bl.clients[address]
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return
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}
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// Returns the next available connection at each call looping at the end of connections.
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func (bl *Balancer) Balance() (result Worker) {
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bl.RLock()
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defer bl.RUnlock()
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return <-bl.balancerChannel
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}
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// Sends a shotdown call to the clients
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func (bl *Balancer) Shutdown(shutdownMethod string) {
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bl.Lock()
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defer bl.Unlock()
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var reply string
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for _, client := range bl.clients {
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client.Call(shutdownMethod, "", &reply)
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}
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}
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// Returns a string slice with all client addresses
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func (bl *Balancer) GetClientAddresses() []string {
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bl.RLock()
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defer bl.RUnlock()
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var addresses []string
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for a, _ := range bl.clients {
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addresses = append(addresses, a)
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}
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return addresses
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}
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